MetaVR Europe Terrain
MetaVR's seamless 3D terrain of the continent of Europe is constructed with natural color imagery ranging from 0.60 to 15 meter-per-pixel (mpp) resolution and DTED 1 and 3-arcsecond void-filled Shuttle Radar Topography Mission (SRTM) elevation data subsampled to achieve a nominal 50 meter post spacing.
Covering an area over 10,180,000 sq km (1,509 geocells), the terrain includes 0.60 mpp high-resolution natural color insets of many European capital cities and other cities of interest. Built with MetaVR’s Terrain Tools for Esri® ArcGIS®, the round-earth Metadesic™-formatted terrain tiles reside in a geocentric coordinate system.
These terrain tiles are suitable for real-time visualization in MetaVR’s Virtual Reality Scene Generator™ (VRSG™) in applications such as simulation, and synthetic vision such as glass-cockpit displays, intelligence, surveillance, and reconnaissance (ISR) applications, close-air-support (CAS) exercises, and fixed-wing cockpit simulation.
Included with the terrain of Russia is a high-resolution, geospecific replica of the city of Kaliningrad, Russia, situated between Poland and Lithuania along the Baltic Coast. On this terrain inset, built with 0.60 mpp resolution imagery and DTED 2 elevation data, are cultural features totaling in over 17,000 realistic 3D building models, which were generated with Esri CityEngine®. The models are initially generated in Esri CityEngine, extruded and textured from CGA rule files that define how the actual building geometry is created and textured using attributes in the OSM data, exported as a large culture model in FBX file format, and then converted to MetaVR’s model format.
Included with the terrain of the Ukraine is a high-resolution, geotypical urban MOUT site situated in the city area of Kharkiv. This detailed model of five unique city blocks, built by EdgedSign, is comprised of over 40 buildings in different configurations conducive to urban combat training. Detailed multi-level interiors of residential and office buildings, such as walls, hallways, stairwells, windows, doorways, and attics, enable trainees to reproduce natural firing positions within training exercises. The virtual MOUT model also makes extensive use of street elements such as fences, street lights, utility poles and cables, and street and park furniture.
The Europe 3D terrain is "Additional Materials" and is provided "as is" as described in our license agreement. Although MetaVR might modify or enhance the original source imagery, some visual artifacts from the source imagery might remain in the terrain tiles.
Below are specifications for MetaVR's Europe terrain dataset in round-earth Metadesic format (MDS).
The following symbolic representation shows the geographic coverage of the terrain tiles of Europe. This terrain tile coverage map was generated with MetaVR's Model Viewer.
The areas in green indicate 15 mpp imagery, the orange-brown areas indicate 1 mpp resolution imagery, and the bright red areas indicate imagery resolution of less than 1 mpp.
MetaVR's Europe 3D terrain is delivered on an external hard drive. The terrain is provided in MetaVR's round-earth Metadesic terrain format and will only run with a valid VRSG version 6 software license with valid software maintenance. A fee covers processing large quantities of data into Metadesic format and hard drive distribution media.
MetaVR's Europe 3D terrain is available for purchase to MetaVR customers who are US Government agencies or contractors (for official use only). Customers can duplicate the data at their discretion as long as the data is used in conjunction with a valid VRSG license.