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Virtual Reality Scene Generator (VRSG)
Real-time Media Clips of Demo Scenarios
Computer Image Generator (IG)
Standalone Networked Viewer
What's New in VRSG
Tour the User Interface
Scenario Editor
Physics-Based IR
3D Content Libraries
Character Animation
First Person Simulator
Radar Simulation
VR Tracker Support
Sound Support
Multi-Channel IG
Combat Vehicle Identification
FBX Conversion
OpenFlight Conversion
Interoperability with SAF
System Requirements
User's Guide
Terrain Tools
CONUS++ 3D Terrain
CONUS++ Virtual Airfields
World 3D Terrain
Collecting and Processing Sub-Inch Geospecific Imagery
Summary of MetaVR's Available 3D Terrain
3D Terrain Creation
Complete Systems
JTAC Desktop Simulator
3D Accelerators
Storage Devices
Navigational Controllers
Evaluation Policy

The VRSG User Interface

The VRSG graphical user interface consists of a tabbed dialog box called the Dashboard, and a visualization window which displays the virtual world. Interation within VRSG is designed to limit context switching between the Dashboard and the virtual world. Status response to each action and help information appears as an overlay on the virtual world displayed in the visualization window. In this way, VRSG communicates the significance of every action as it affects your ability to view entities from within the virtual world.

VRSG enables you to fully operate in the virtual world without having to leave your state of immersion to interact with the Dashboard. MetaVR has seamlessly integrated the features of the Microsoft DirectX standard with the use of a 6 DOF controller to provide a superior virtual world viewing experience.

Click the tabs on this image for more information.

Each tab in the Dashboard contains settings for characteristics of the virtual world visualization session, such as network options, graphic parameters, environmental and sensor options, directories of the terrain and models to render, entities to attach to, and so on.

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