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Virtual Terrain Generation with MetaVR Terrain Tools for ESRI ArcGIS MetaVR™ has developed a suite of terrain generation tools to complement its PC image generator Virtual Reality Scene Generator™ (VRSG™). MetaVR Terrain Tools extension for ESRI ArcGIS Desktop leverages the significant infrastructure of Geographical Information Systems (GIS) technology. MetaVR's set of Terrain Tools enables users to turn their geospatial data into real-time 3D terrain from within their GIS software.
Building on the industry standard ArcGIS platform, MetaVR's Terrain Tools extension combines powerful 3D terrain building functionality with an accessible and intuitive interface that can be easily understood by anyone with a general understanding of geospatial data concepts, regardless of experience with ArcGIS. With this product, MetaVR can focus on the terrain composition while taking advantage of the significant GIS functionality provided by the ESRI product line.
Core features In addition to creating real-time terrain for rendering in MetaVR VRSG, the key features of MetaVR Terrain Tools for ArcGIS include:
All features integrate seamlessly with the industry’s leading GIS platform.
Metadesic terrain format MetaVR's Metadesic (MDS) terrain format is ideal for aerial applications, which require vast areas of terrain. Terrain Tools is currently used to build terrain for many manned and unmanned aircraft simulators. The round-earth terrain format has many benefits; most importantly, the terrain models the earth to a high degree of accuracy over its entire surface in contrast to a local approximation that is only valid over a relatively small range. This level of accuracy is vital for targeting applications and determining intervisibility. Another critical advantage of the Metadesic format is its segmented database representation. Terrain built in Metadesic format is comprised of relatively small, self-contained terrain tiles that fit together seamlessly but can be built separately. This property enables a high degree of parallel processing of terrain since many different machines licensed for ArcGIS and Terrain Tools can build tiles for a given area at the same time.
Within the ArcGIS interface, coastlines and road networks can be digitized and cut out from geospecific imagery using Terrain Tools. At runtime, VRSG generates multi-textured, animated, normal-mapped water surfaces in the regions identified as water, or blends road textures with underlying imagery. The terrain tiles seamlessly match complete water tiles generated by VRSG. In the example above, MetaVR Terrain Tools was used to create the terrain mesh of the high resolution representation of the Lake Champlain, VT shoreline. The terrain tiles of the shoreline seamlessly meet water tiles generated by VRSG. What's new in the version 1.2 release MetaVR Terrain Tools version 1.2 introduces linear feature processing, and has significantly improved elevation feature processing capabilities. Linear features can define roadways, which are cut into the terrain and blended with surrounding terrain imagery. For elevation, 3D areal features can now be used to define the slope of a cut-out region for creating accurate airfields, while 2D point and polygon features can be used to introduce survey points for increased geometry resolution. Version 1.2 supports all the advancements in the latest ArcGIS Desktop version 10.0, including the new Mosaic Dataset functionality. Version 1.2 also introduces a new distributed build management interface, allowing asynchronous build processes across multiple machines on a local network to collaborate in building a set of tiles. The build can be monitored and administered from any machine on the local network using a new dynamic browser-based user interface. Requirements MetaVR Terrain Tools for ESRI ArcGIS version 1.2 requires any license level of ArcGIS Desktop version 10.0 and above (ArcView, ArcEditor, or ArcInfo) with ESRI's 3D Analyst Extension, and ArcGIS Service Pack 2. Terrain generated with Terrain Tools can be visualized in VRSG version 5.6 or higher. System requirements include Microsoft Windows 7 or Vista SP2 operating system (either a 32-bit or 64-bit system). Additional terrain-building machines can now use either ArcGIS Desktop or ArcGIS Engine version 10.0 and above. This flexible licensing for additional terrain-building machines is attractive because of the significantly lower cost of an ArcGIS Engine license compared to that of ArcGIS Desktop. Note that at least one full license of ArcGIS Desktop is required to run Terrain Tools. In addition, Terrain Tools must be installed on each machine on which terrain will be built. ESRI ArcGIS Desktop 10 can be purchased directly from ESRI. MetaVR is a member of the ESRI Partner Network. You can order the MetaVR Terrain Tools for ArcGIS directly from MetaVR. |
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