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Virtual Reality Scene Generator (VRSG)
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3D Accelerators
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3D Accelerators

MetaVR's VRSG technology supports a wide range of 3D graphics accelerators that can be upgraded as technology evolves. VRSG uses the Microsoft DirectX Application Programmers Interface (API), which is a very thin and efficient layer above the rendering hardware. The graphics API of choice in the game community is Microsoft DirectX, which in turn receives the largest support by hardware vendors of any competing graphics standards. The VRSG application is written with the DirectX API to take advantage of the largest possible base of potential 3D graphics accelerators. The DirectX API issues a major release each year with some vendors providing direct hardware support for some of the DirectX components (such as DirectSound and DirectSound3D). MetaVR uses only non-proprietary 3D graphics accelerators that are commercially available from your local computer retailer. MetaVR constantly evaluates the latest hardware to determine the best possible graphics accelerators for personal computers. The newest generation graphics cards have integrated 2D and 3D capability and support visual simulation as well as desktop business graphics.

GeForce RTX 2080 ti

The NVIDIA® GeForce RTX 2080 Ti-based video card, is NVIDIA's new flagship gaming GPU, based on the Turing™ architecture. This card fuses together real-time ray tracing, artificial intelligence, and programmable shading and This gives you up to 6 times the performance of previous-generation graphics cards. Features include 11 GB of next-gen ultra-fast GDDR6 memory, and 4,352 CUDA cores.

The key features of the NVIDIA GeForce RTX 2080 Ti card include:

  • Base graphics clock-rate: 1,350 MHz.
  • Boost clock rate: 1,545 MHz.
  • Memory clock: 1,750 MHz.
  • Memory specs: 352-bit, 14 GBPS data rate, 616 GB/sec max memory bandwidth.
  • 4,352 CUDA cores.
  • PCI Express 3.0 support.
  • Multi-monitor (x4) support.
  • Simultaneous multi-projection.
  • Full support for Microsoft Windows 10, DirectX 12.
  • Real-time ray tracing.
  • GPU Boost 4.
  • 544 Tensor (AI) cores.
  • NVIDIA GameStream-ready, VR-ready.
  • NVIDIA Ansel capture.
  • Display outputs: HDMI-2.0b, DisplayPort 1.4a, HDCP 2.2, USB Type-C.
  • Maximum digital resolution 7680 x 4320 at 60 Hz.


The NVIDIA TITAN RTX, based on NVIDIA's new Turing GPU architecture, is billed as "the world's most powerful desktop GPU" and features 24 GB of GDDR6 memory and 4,608 CUDA cores. Users can pair two Titan RTX cards to scale memory and compute performance via NVLink.

The key features of the NVIDIA TITAN RTX video card include:

  • 24 GB GDDR6 GPU memory.
  • 4,608 CUDA cores.
  • Base clock: 1,350 MHz.
  • Boost clock 1,770 MHz.
  • Memory clock: 1,750 MHz.
  • Memory specs: 384-bit, 14 GBPS data rate, 672 GB/sec max memory bandwidth.
  • Texture rate: 510 Gigatexels/sec.
  • 576 Tensor (AI) cores.
  • 72 RT cores.
  • PCI Express 3.0 support.
  • Real-time ray tracing.
  • Multi-monitor support.
  • Simultaneous multi-projection.
  • Full support for Microsoft Windows 10 64-bit (April 2018 update or later), DirectX 12 and Shader Model 5.0.
  • Supports NVIDIA 3D Vision, GPU Boost 3.0.
  • GameStream-ready, VR-ready.
  • NVIDIA Ansel capture.
  • NVDIA G-SYNC ready.
  • Dual port form factor.
  • Maximum digital resolution 7680 x 4320 at 60 Hz RGB 8-bit with dual DisplayPort connectors or 7680 x 4320 at 60 Hz YUV420 8-bit with one DisplayPort 1.3 connector.
  • Display connectors: 3 x DisplayPort , 1 x HDMI, 1 x USB Type-C.
  • HDCP 2.2.


NVIDIA Quadro P6000
The NVIDIA Quadro P6000 features frame lock and genlock support (via external hardware).

Based on NVIDIA's Pascal GPU architecture, the Quadro P6000 combines the latest GPU, memory and display technologies resulting in unprecedented performance and breakthrough capabilities to provide the most detailed, life-like VR environments.

This display engine drives up to four 4K-resolution displays natively with DisplayPort (DP) 1.4 support for ultra-high resolutions with 30-bit color. Synchronize multiple displays across systems with the Quadro Sync II board and accelerate data transfer with external I/O boards through GPUDirect™.

The key features of the NVIDIA Quadro P6000 include:

  • 24 GB GDDR5X GPU memory.
  • 384-bit memory interface.
  • 432 GB/s memory bandwidth
  • 3840 CUDA cores.
  • PCI Express 3.0 x16.
  • 250 W maximum power consumption.
  • 4 x DP 1.4 + DVI-I DL display connectors.
  • Supports 4 simultaneous/direct displays and 4 DP 1.4 Multi-Stream.
  • Maximum DP 1.4 resolution 7680 x 4320 at 30 Hz; Max DVI-I DL resolution 2560 × 1600 at 60 Hz.
  • Full support for Microsoft DirectX 12 and Shader Model 5.1.
  • Genlock and framelock support via add-on NVIDIA Quadro Sync II card which enables multiple systems to synchronize frame rendering across multiple displays, plus synchronize one or many systems to a common sync source.
  • 4.4"H × 10.5"L, dual slot, full height form factor.

PNY is our exclusive partner for genlock video capabilities.

All video cards listed here provide significant capabilities; each has different performance and feature advantages to consider with respect to your application. NVIDIA GeForce cards support hardware-accelerated DXTC texture compression and FSAA. We offer a number of different types of 3D graphics accelerators for all MetaVR complete systems based on your specific visualization needs.

About using video cards in SLI mode

MetaVR strongly advises against the use of graphics cards configured in SLI mode due to the reduction in the system reliability that is critical for fielded high-demand training systems. SLI places additional demands on a system for adequate cooling, and also places a heavy load on the system's power supply. Having two graphics cards in the system essentially reduces the mean time between failures of that component by a factor of two. SLI attempts to improve performance by rendering alternating frames on different cards, which increases overall throughput but will increase latency. For manned interactive flight simulators, this additional latency is highly undesirable. MetaVR has not been able to demonstrate any meaningful performance benefit of SLI.


You can order any of these products directly from MetaVR. Hardware components are sold only in conjunction with a software purchase.

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