MetaVR at I/ITSEC 2015
MetaVR and its business partners exhibited their products and technology in Booth #1249 at the Interservice/Industry Training, Simulation and Education Conference and Trade Show (I/ITSEC), held November 30 - December 4, 2015, at the Orange County Convention Center, Orlando, FL, USA.
Click here to watch real-time VRSG video recordings of the MetaVR demonstrations.
Demonstrations in the MetaVR booth
JTAC training conducted by Close Air Solutions, on MetaVR and BSI’s accredited JTAC desktop simulation system. Exercises on this accredited simulator included pilot-in-the-loop complex close-air-support scenarios, visualized in VRSG and taking place on MetaVR's virtual 3D terrain of Afghanistan, generated from BSI's Modern Air Combat Environment (MACE) software running on the pilot/role-player station. The simulator's 4 meter 220° curved display was provided by Immersive Display Solutions. Elsewhere in the booth, ZedaSoft participated in the training demonstration by running VRSG in its new Mockingbird reconfigurable UAV/RPA simulator, providing overwatch as a Predator.
Portable aircraft system for collecting 2 cm imagery to use in generating 2 cm geospecific real-time 3D terrain. MetaVR's MetaVRC small UAV for imagery data collection, built by Swift Radioplanes, was on display in the booth. Click here to see the demo flyover of terrain of two Fallon target ranges.
High-resolution geospecific 3D terrain of the Somalia port city of Kismayo. Demo scenarios spanned the varied terrain from the detailed port to dense urban streets to a sparsely populated outer region and include amphibious and close-air-support missions, and interdiction of illegal charcoal trade. The amphibious mission scenario highlights MetaVR’s new collection of U.S. naval ship models, including vessels that support amphibious operations.
High-resolution geospecific 3D terrain of a mountainous region in Kabul province, Afghanistan. The modeled village of Khairabad includes 650 custom-built 3D structures that match the building footprints visible on the source imagery. Many of the structures have multiple damage states, which were demonstrated in scenarios that feature a UAV overwatch and strike, a JTAC close-air-support mission, and pattern of life activity. These scenarios contain many of MetaVR’s newest military ground vehicles from its extensive 3D model libraries.
High-resolution geotypical 3D terrain of the Ukraine. The city area of Kharkiv contains a detailed geotypical MOUT model of 5 unique city blocks comprised of over 40 buildings in different configurations conducive to urban combat training. This demo featured models of several current Russian military vehicles, including the latest jammers and radars.
High-resolution geospecific 3D terrain and modeled airfields in Continental US plus Alaska and Hawaii (CONUS++) The fly-through sequence over 19 modeled airports and airfields, many which were created in 2015 with high-resolution geospecific and geotypical cultural content. Click here to see the demo.
All terrain was built in MetaVR’s round-earth Metadesic™ format with MetaVR Terrain Tools for ESRI® ArcGIS®. Most of the real-time demos were created with VRSG Scenario Editor, using substantial cultural feature, character, and vehicle assets, and 3D character animations from MetaVR’s 3D content and animation libraries.
MetaVR Customers and Business Partners at I/ITSEC 2015
During the I/ITSEC LVC special event, "Operation Blended Warrior," TRU Simulation + Training and ZedaSoft used VRSG and MetaVR's terrain of the San Diego area built from NPSI source data in their respective simulators. TRU Simulation + Training ran VRSG in its V-280 cockpit simulator for out-the-window and sensor views in the Supply Convoy, MEDEVAC Operations, Amphibious Landing, and Amphibious Assault vignettes.
Click here to see a video of TRU Simulation + Training at I/ITSEC 2015.
ZedaSoft ran VRSG in its Mockingbird reconfigurable UAV/RPA simulator with EO/IR and SAR payloads. The Mockingbird UAV/RPA was configured as a Triton-class UAV for the Maritime vignette and a Shadow-class UAV for the Amphibious Assault vignette. It provided streaming EO/IR video to H.264 protocol media viewers over the network to the C2 nodes.
In the Air National Guard (ANG) booth #1562, the Iowa Air National Guard Distributed Training Operations Center (DTOC) conducted demos all week, most which included VRSG, in long-haul demos with the ANG Advanced Joint Terminal Attack Controller Training System (AAJTS) in Oklahoma City, OK, and the ANG’s C-130 Multi-Mission Crew Trainer (MMCT) which was set up in the booth.
Immersive Display Solutions (IDSI) demonstrated with QuantaDyn an Advanced Joint Terminal Attack Controller Training System (AJTS) with a 4-meter dome and 10 VRSG channels. IDSI also demonstrated VRSG on its VisionStation 2 RP/Pilot Station.