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MetaVR at I/ITSEC 2015

MetaVR and its business partners exhibited their products and technology in Booth #1249 at the Interservice/Industry Training, Simulation and Education Conference and Trade Show (I/ITSEC), held November 30 - December 4, 2015, at the Orange County Convention Center, Orlando, FL, USA.

Illustration of MetaVR's booth at I/ITSEC 2015.
Illustration of MetaVR's 30' x 90' Booth #1249 at I/ITSEC 2015.

Click here for MetaVR's press release on the I/ITSEC website about the demonstrations that took place in MetaVR's booth.

MetaVR hosted business partners Battlespace Simulations (BSI), Close Air Solutions, Swift Radioplanes, and ZedaSoft in its booth.

Click here to watch real-time VRSG video recordings of the MetaVR demonstrations.

  Demonstrations in the MetaVR booth

JTAC training conducted by Close Air Solutions, on MetaVR and BSI’s accredited JTAC desktop simulation system. Exercises on this accredited simulator included pilot-in-the-loop complex close-air-support scenarios, visualized in VRSG and taking place on MetaVR's virtual 3D terrain of Afghanistan, generated from BSI's Modern Air Combat Environment (MACE) software running on the pilot/role-player station. The simulator's 4 meter 220° curved display was provided by Immersive Display Solutions. Elsewhere in the booth, ZedaSoft participated in the training demonstration by running VRSG in its new Mockingbird reconfigurable UAV/RPA simulator, providing overwatch as a Predator.

  Close Air Solutions JTAC training at I/ITSEC 2015. MetaVR visuals at I/ITSEC 2015.
Close Air Solutions' JTAC training. Close Air Solutions JTAC training. Photo courtesy of EPNAC Photography at I/ITSEC 2015.

Portable aircraft system for collecting 2 cm imagery to use in generating 2 cm geospecific real-time 3D terrain. MetaVR's MetaVRC remote-controlled aircraft for imagery data collection, built by Swift Radioplanes, was on display in the booth. Click here to see the demo flyover of terrain of two Fallon target ranges.

MetaVRC and 2 cm terrain demo at I/ITSEC 2015.
MetaVRC and 2 cm terrain demo.

High-resolution geospecific 3D terrain of the Somalia port city of Kismayo. Demo scenarios spanned the varied terrain from the detailed port to dense urban streets to a sparsely populated outer region and include amphibious and close-air-support missions, and interdiction of illegal charcoal trade. The amphibious mission scenario highlights MetaVR’s new collection of U.S. naval ship models, including vessels that support amphibious operations.

  MetaVR visuals at I/ITSEC 2015. MetaVR visuals at I/ITSEC 2015.
Geospecific 3D terrain of Kismayo, Somalia. Geospecific 3D terrain of Khairabad, Afghanistan.

High-resolution geospecific 3D terrain of a mountainous region in Kabul province, Afghanistan. The modeled village of Khairabad includes 650 custom-built 3D structures that match the building footprints visible on the source imagery. Many of the structures have multiple damage states, which were demonstrated in scenarios that feature a UAV overwatch and strike, a JTAC close-air-support mission, and pattern of life activity. These scenarios contain many of MetaVR’s newest military ground vehicles from its extensive 3D model libraries. 

High-resolution geotypical 3D terrain of the Ukraine. The city area of Kharkiv contains a detailed geotypical MOUT model of 5 unique city blocks comprised of over 40 buildings in different configurations conducive to urban combat training. This demo featured models of several current Russian military vehicles, including the latest jammers and radars.

  MetaVR visuals at I/ITSEC 2015. MetaVR visuals at I/ITSEC 2015.
Geotypical MOUT model in terrain of Kharkiv, Ukraine. Demonstrating CONUS ++ airfields and Terrain Tools.

High-resolution geospecific 3D terrain and modeled airfields in Continental US plus Alaska and Hawaii (CONUS++) The fly-through sequence over 19 modeled airports and airfields, many which were created in 2015 with high-resolution geospecific and geotypical cultural content. Click here to see the demo.

MetaVR also demonstrated its CONUS++ Hawaii terrain with 3 areas of dense geolocated culture situated on the island of Oahu. The terrain of Hick am Air Force Base, Honolulu, and Kaneohe Bay contained over 20,000 urban models provided by PLW Model works. Click here to see the demo.

  MetaVR visuals with PLW Modelworks culture models at I/ITSEC 2015.  MetaVR visuals at I/ITSEC 2015.
Demonstrating VRSG Scenario Editor. Aerial view of virtual Hick am Air Force Base demonstration, with PLW Model works culture models and MetaVR naval and aircraft models.

All terrain was built in MetaVR’s round-earth Metadesic™ format with MetaVR Terrain Tools for ESRI® ArcGIS®. Most of the real-time demos were created with VRSG Scenario Editor, using substantial cultural feature, character, and vehicle assets, and 3D character animations from MetaVR’s 3D content and animation libraries.

  MetaVR Customers and Business Partners at I/ITSEC 2015

During the I/ITSEC LVC special event, "Operation Blended Warrior," TRU Simulation + Training and ZedaSoft used VRSG and MetaVR's terrain of the San Diego area built from NPSI source data in their respective simulators. TRU Simulation + Training ran VRSG in its V-280 cockpit simulator for out-the-window and sensor views in the Supply Convoy, MEDEVAC Operations, Amphibious Landing, and Amphibious Assault vignettes.

TRU Simulation's V-280 simulator, with MetaVR visuals, at I/ITSEC 2015.
TRU Simulation + Training's V-280 cockpit simulator, with MetaVR visuals, at I/ITSEC 2015. Photo courtesy of TRU Simulation.

Click here to see a video of TRU Simulation + Training at I/ITSEC 2015.

ZedaSoft ran VRSG in its Mockingbird reconfigurable UAV/RPA simulator with EO/IR and SAR payloads. The Mockingbird UAV/RPA was configured as a Triton-class UAV for the Maritime vignette and a Shadow-class UAV for the Amphibious Assault vignette. It provided streaming EO/IR video to H.264 protocol media viewers over the network to the C2 nodes.

  ZedaSoft with MetaVR visuals at I/ITSEC 2015. ZedaSoft with MetaVR visuals at I/ITSEC 2015.
ZedaSoft'sMockingbird UAV/RPA simulator. ZedaSoft's Mockingbird UAV/RPA simulator in MetaVR's booth.

In the Air National Guard (ANG) booth #1562, the Iowa Air National Guard Distributed Training Operations Center (DTOC) conducted demos all week, most which included VRSG, in long-haul demos with the ANG Advanced Joint Terminal Attack Controller Training System (AAJTS) in Oklahoma City, OK, and the ANG’s C-130 Multi-Mission Crew Trainer (MMCT) which was set up in the booth.

  Iowa ANG DTOC with MetaVR visuals at I/ITSEC 2015. Air National Guard's CH-130 Multi-Mission Crew Trainer (MMCT) at I/ITSEC 2015.
Air National Guard DTOC long-haul networked close air support demonstration. Air National Guard's CH-130 Multi-Mission Crew Trainer (MMCT).

Immersive Display Solutions (IDSI) demonstrated with QuantaDyn an Advanced Joint Terminal Attack Controller Training System (AJTS) with a 4-meter dome and 10 VRSG channels. IDSI also demonstrated VRSG on its VisionStation 2 RP/Pilot Station.

MetaVR visuals at I/ITSEC 2015.
VRSG and MetaVR's Afghanistan terrain demonstrated on Immersive Display Solutions' VisionStation 2 RP/Pilot Station.

TRU Simulation + Training demonstrated VRSG in its V-280 cockpit simulator.

TRU Simulation's V-280 simulator, with MetaVR visuals, at I/ITSEC 2015.
TRU Simulation + Training's V-280 simulator. Photo courtesy of TRU Simulation.

AVT Simulation demonstrated VRSG rendering the scene in the Oculus Rift HMD in its enhanced Receiver Air Refueling (RAR) Trainer.


AVT Simulation's Receiver Aerial Refueling pilot trainer demonstration with Oculus Rift HMD.

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