MetaVR's Virtual Leschi Town MOUT Site used in JTAC Training at Ft. Lewis
One of several urban warfare terrain databases MetaVR™ has built is the geospecific high-resolution virtual Leschi Town MOUT site. This virtual site was modeled after the actual Leschi Town MOUT site located at Fort Lewis at Joint Base Lewis-McChord (JBLM), WA.
The MetaVR’s virtual Leschi Town MOUT site is used by the 5th Air Support Operations Squadron stationed at Fort Lewis in their JTAC-TACP/Operational Simulation Suite (J-T/OSS) v2.0 Desktop simulation suite, for which VRSG provides the visuals. JTAC trainees routinely conduct training events at the actual Leschi Town.
The Leschi Town virtual site is used for pre-mission rehearsals and simulated CAS missions for both JTACs and JFOs. For trainees who complete pre-mission rehearsals in the simulator then go on to train at the actual MOUT site, the simulated urban site improves their situational awareness and enables them to get to know the area before they set foot on Leschi Town.
The virtual MOUT site was originally built and delivered to Ft. Lewis, Washington, as part of a purchase for the delivery of several MetaVR multi-channel visual systems which were installed in Stryker vehicle simulators. At that time, units from the 1/25th Infantry Stryker Brigade Combat Team 2 (SBCT2) were training on the simulators with the virtual MOUT site before deployment to Iraq.
About the MOUT site
Fort Lewis is a United States military facility located south-southwest of Tacoma, Washington under the jurisdiction of the United States Army. The facility is part an amalgamation of the United States Air Force's McChord Air Force Base which merged in February 2010 into Joint Base Lewis-McChord.
Laid out like a generic urban center, Leschi Town, which opened in December 2003, is the Army’s largest urban combat training center. This mock city is designed to train soldiers how to maneuver the complexity of urban streets and multi-level structures.
Click here to watch video that shows training at the actual Leschi Town urban combat training center.
About the database
The 3.3 geocell (147 km x 224 km) database was built from 1 meter/pixel color covering greater Seattle/Tacoma Area with .3 meter color covering Seattle, including Ft. Lewis and its Leschi Town MOUT site (65 km x 130 km) and 100 meter elevation data. Microterrain was built into the MOUT site using information derived from site photographs provided to MetaVR. The terrain is in MetaVR's Metadesic round-earth format.
About the models
The virtual MOUT site contains substantial 3D feature content modeling of the Leschi Town site. The 14 photorealistic MOUT building models have interiors, multiple levels, and articulated doors. They were created in a commercial 3D modeling application from approximately 200 photographs of the Leschi Town area that were made available to MetaVR. The models were then placed on their terrain footprints by following a blueprint of the entire site.
The terrain also makes extensive use of other cultural elements, such as bridges, signs, sewer pipes, power transformers, street lights, curbs, barriers, tombstones, metal gates, concrete and wire fences, ventilation shafts, drain spouts, picnic tables, flag poles, manhole covers, electric utility panels, a culvert, a parking lot, a storage tank, and geotypical volumetric trees of varying types.
Actual and simulated views of the Leschi Town MOUT site
Below is a series of images of the Leschi Town MOUT site. You can compare photographs of the actual Leschi Town on the left side with the VRSG screen captures of the simulated view on the right. The models of buildings and other structures are photorealistic; the models were created from a set of approximately 200 photographs of the Leschi Town area.
MetaVR’s virtual Leschi Town MOUT site is available as part of the Northwest US region of CONUS++ 3D terrain, available to all MetaVR customers who are on active VRSG software maintenance and are US Government agencies or contractors (for official use only). For US-domestic use only, not available for export. The terrain is provided in MetaVR's round-earth terrain format and will only run with a valid VRSG version 6.0 or greater software license with valid software maintenance through June 30, 2016.